Streamlines
Curl noise after Bridson (2007): the flow has no sources or sinks, so particles never bunch up. A mark becomes a line and a thousand lines become a tone, combed into a grain by a slow shear.
WebGL 2
- Shelf
- Scenes
- Group
- Simulations 14 of 16
- Theme
- Light and dark
- Live pointer
- 13 steps, until you take over