Components
627Components for websites, each on a page of its own and each running by itself: a pointer walks through it until you move the mouse or touch the screen, and then you take over.
- Components
- 627
- Shelves
- 12
- Groups
- 59
- Built with
- HTML, CSS, JavaScript and WebGL
Tau, the studio site
149The studio site and every part of it: heroes, selected work, case pages, the menu, page changes, footers, contact, and the mechanics the parts are built from. Each keeps Tau's own design.
Heroes
10Selected work
12The person behind
6Page transitions
6Case pages
6Contact
6Not found
6About
6What the studio makes
6Work in numbers
6From the notes
6Lab pages
6Archive rooms (WebGL 2)
6Work pages (View Transitions)
6Colophon
6Pointer
3Collections
6Search and filter
4Surfaces
4Numbers and type
5Controls
3Site parts
12Heroes and sections
37The top of a page and the sections under it: heroes, scroll scenes, feature grids, lists and logo strips.
Heroes
12Sections
19Buttons and calls to action
28Buttons, the calls to action that close a page, pricing and comparison tables, questions and form fields.
Buttons
14Calls to action
10Conversion
4Editorial
33RAMTT's articles and the parts they are made of, its editorial pages and marketing pages, and the drawn illustrations.
Article components
16Editorial pages
9Marketing sections
5Illustration
3Scenes
16Simulations on the graphics card: slime mould with a million agents, a capillary bed, a motor neuron, a beating heart, oxygen in a muscle, ink in water. Open one, click it and type, and it answers.
Simulations
16Living science
77Physiology that moves, each animation on its own, and the biology drawings.
Cells and tissue
13Molecules and pathways
9Imaging
17Chemistry and computation
7Exercise physiology
9GPU fields
5Living fields
2Biology heroes
15Scene catalog
46Smaller scenes drawn on a 2D canvas: microscopy, scans, spectra and the physiology of a working muscle.
Scene catalog
46Identity and instruments
16RAMTT's mark and identity pieces, and the instruments drawn for the app.
Identity and empty states
10Instruments
6Materials
8Living materials on WebGL and canvas: chrome, fluid, sand, particles and cloth.
Living materials
8Engineering
70The controls, menus, motion, surfaces and tokens of the Engineering page, each in the state that shows it best.
Controls
10Display
8Motion
9Surfaces
9Writing
4Tokens
6Platform
8No component is called that. Try a shorter word, or a kind such as hero, footer or menu.